Codemasters has spent 16 years mastering rally racing with its DIRT franchise between both the mainline entries and side games like DIRT Rally and DIRT Showdown. Now, with Codemasters until the EA umbrella and EA having the WRC license, it’s time for a new era to begin with EA Sports WRC. The DIRT franchise always excelled at providing smooth racing action and that’s something the then-official WRC games could be inconsistent on with each entry feeling a bit too similar to the last and now you have essentially a perfect blend of core gameplay and the official WRC license. EA Sports WRC is coming from the DIRT Rally team and offers up a more simulation-based approach to the action.
This new entry allows players to design their own rally car with the new Builder mode while also racing historic WRC moments and potentially rewriting history if you so desire. Historical recreation is a fun part of a lot of simulation-based sports games and it should work out really nicely here for a racing game to have set goals in it. Codemasters’ entries were known for having fantastic handling that varied across the surfaces you raced on – so dry dirt felt different than say racing in mud or through water, and that has been revamped to now include things like surface degradation to change up how each race feels as the laps wear on. Racing across dirt, asphalt, and snow will make for their own unique challenges as handling will shift around a bit from one surface to the next.
Over 25 years of racing history will be explored with a variety of series vehicles – including 70 historic vehicles and cars, drivers, teams, and liveries from the 2023 season. Ther will also be over 200 stages set across 17 WRC locations from the past and present,
Read more on hardcoregamer.com