Authenticity and style are hallmarks of EA Sports FC’s take on the beautiful game, and there’s no denying that comes through in EA Sports FC 25, which is warming up for a September 27 launch (with early access from September 20 for those that pre-order the Ultimate Edition).
I had a chance to examine the studs of this latest footballing signing with some time on its pristine new pitch, testing its new tactical options and the enticingly fresh Rush 5v5 experience.
The gloss expected of EA Sports FC is fully present, with some tweaks made to the TV-style presentation, as well as the style of its matches. The referee and player point-of-view camera for replays and stoppages is used more, offering an up close and personal first-person perspective on goals. The player walkouts have returned to pre-match cutscenes, too, and there are nice little extra in-game details like increased animation on the players’ shirts.
There are also some classic elements that have stayed. DualSense controller feedback is responsive enough to not feel overwhelming when reacting to fouls and shots, while its built-in speaker still captures referee whistles and the oh-so satisfying rustle of the ball hitting the net.
Further to that, many clubs keep some of their highlight chants, whether it’s Manchester City’s Blue Moon, I’m Forever Blowing Bubbles for West Ham (and yes, the actual bubbles floating around the pitch have returned, too) or Allez, Allez, Allez from the stands of Villa Park.
Meanwhile, the emphasis on statistics is as impressive as always, with on-pitch overlays popping up to show details such as shots taken in and around the box, and who are the most fatigued players. As before, they remain informative and – most importantly – unobtrusive to the action.
One of the big things EA is highlighting in EA Sports FC 25 is FC IQ, which tackles the tactical and moment-to-moment elements of the game. Player Roles give each footballer a wider array of on and off the ball behavior, with
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