Like so many other companies, EA is going all-in on generative AI. At an investor's conference today, the game development giant talked at length about the ways AI is supposed to transform its business, and chief strategy officer Mihir Vaidya demoed some of the generative AI concepts the company has been working on.
One of the demos was a large language model-powered NPC based on professional footballer Jude Bellingham. Fake Bellingham described what it's like for Real Bellingham to play at Bernabéu Stadium: «It's like a dream come true. Stepping on to the pitch for the first time, it was a surreal feeling. I mean I grew up watching Real Madrid. I even played as them in EA games with my brother Joe, so to actually play for real in front of all those fans, it's something you can't explain.»
It's not exactly insightful stuff—you can watch it here if you want to see for yourself—but I can't deny that it sounds like something a real athlete might've said, since they're famous for their non-answers. Whether generative AI NPCs who remix text from the internet are ever going to be more than a novelty, I don't know, but EA is already planning for a world where these simulated people not only talk to us in videogames, but also escape their prisons and join us in the broader digital world.
«Even at this early stage, we can't help but imagine the profound range of interactions that might now be possible with more believable characters like Jude,» said Vaidya. «Certainly in the context of a game, but potentially beyond games entirely. As our lives become increasingly digital, and the internet becomes increasingly spatial, it's not hard to imagine taking our favorite characters, ones that we've already spent hundreds, if not thousands of hours with, to other contexts in our digital lives, like social media, news, shopping, online learning—even those FaceTime calls with your parents, where you have to show them how to fix their laptops for the hundredth time.»
Unlike Vaidya, I
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