Wow, what a journey. In case you haven't heard yet, Media Molecule has decided to cease its live service operations for Dreams, its magnificent and severely under-played PS4 exclusive. The game itself is staying online, and you can continue to play and create to your heart's content, but this marks the beginning of the end. After just over three years, the studio is throwing in the towel and moving onto another project. It's sad, but frankly, not unexpected.
We've always been big advocates for Dreams. In isolation, it's a truly outstanding achievement; the intuitive-yet-deep toolset allows anyone with a PS4 to make pretty much whatever they like. Whether that's a simple field full of flowers, an animated music video, or an entire game with multiple levels, the limits really are down to one's imagination. It lets people express themselves and share that with the world, and it has, ultimately, paved the way for some seriously great creations. It's a wonderful game that contains some real magic among the, admittedly high, concentration of nonsense. In a way, the somewhat chaotic nature of what you can find in Dreams only adds to its appeal, but that's a whole other conversation.
Whether you aim to make top notch platformers or a series of interactive Wallace & Gromit memes, you'll still be able to do that after 1st September. However, Media Molecule, which has been keeping things ticking with annual in-game events and some in-Dreams original games of its own, is making its exit. Unfortunately, the reasons are fairly clear — its player base is tiny, it's nearly impossible to market, and had no other ways of making money.
Back before Dreams, Media Molecule was in a solid position. LittleBigPlanet and its sequel were very
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