With the recent announcement of and remakes for the first three games, the new version may be getting more than just a visual overhaul. Known collectively as the Erdrick Trilogy, the first three games in the series tell separate but interconnected stories, and are widely considered as foundational games to both the series that they belong to and the RPG genre as a whole. And, while each game has received some form of re-release on more modern platforms, the upcoming remake is promising a much more comprehensive revamp of each game.
As has been spotted by some keen-eyed fans, like @Petchigoo on X, however, the remake could be bringing new vocations to the game alongside the visual update. A brief shot in the trailer for the remake, as well as the physical goods for the Collector's Edition, seems to show one party member that resembles depictions of the Monster Masher vocation, which so far has only appeared in in English. The class centers around using the abilities of monsters, and, in, could also recruit them for that game's Monster Meadows side activity.
With the release date for Dragon Quest III HD-2D remake now being set for November, it's continuing a recent DQ trend that I absolutely adore.
While adding new vocations would make the remakes not entirely faithful to the gameplay content of the original games, it wouldn't be the first time a remake has changed vocations from the original game., for example, was originally released on PlayStation, but later received a 3DS remake which made major changes to the game's vocation system, heavily rebalancing it and even changing which vocations could get which skills.
Additionally, while the first three games are hugely influential and widely regarded as all-time classics, their gameplay can also come off as somewhat basic by modern standards, especially and. Adding more vocations to, and potentially other new features, could be an attempt to add more depth to the classic game, especially since it lacked some of the
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