Dragon Age: Inquisition writer David Gaider has shared details about a cut scene that would've killed off fan-favorite character Varrick. Once again, his posts provided an intriguing glance behind the scenes of the creative process that goes into making an epic RPG like Dragon Age: Inquisition.
This is not the first time David Gaider has treated fans to information about content that was cut from Dragon Age: Inquisition. Previously, he talked about a playable post-credit scene that would've shown the Inquisitor, or Morrigan, stuck in a difficult and even heart-breaking situation between Flemeth and Solas. Only a simplified version made it into the final product, which removed the personal impact it could've had for either the Inquisitor or Morrigan. But the new scene he talked about likely would've caused even more heartbreak among fans.
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In a Twitter thread, Gaider revealed that Corypheus was supposed to attack Skyhold before the end-game, likely sometime after the temple of Mythal scenes. He said it was a decision that was difficult to accept at the time, but its absence was likely not noticed in the final game. The choice to cut the attack was made quite early on, so not a lot of work was lost over it according to Gaider, and the reason for it was very simple. Skyhold already proved to be a complicated piece of work with a lot of moving parts, and variables like upgrades and characters moving around, therefore to keep both those details and the attack in the game seemed impossible. Through this Gaider also revealed the Skyhold upgrades originally would've had function too, not just cosmetic value. It would've also raised Corypheus' threat level and the death of Varric
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