Enemies in the event will do up to 20% less damage after an upcoming hotfix.
By Cameron Koch on
After player feedback and complaints, Diablo IV's meant-to-be-hard Abbatoir of Zir event is having its difficulty significantly scaled down.
The Abbatoir of Zir event kicked off on December 5 as part of Diablo IV's vampire-themed Season 2, and was intended as a way for max-level players with optimal gear to further challenge themselves after having already conquered the game's level 100 Nightmare dungeons. Even so, players complained about just how much harder the event--which functions similarly to Greater Rifts in Diablo III in that players must kill a certain number of enemies within a time limit--was to the game's other endgame activities.
The ultimate Season of Blood challenge is here
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