Whether you're at work or daydreaming about life in Sanctuary, you can enjoy the haunting and sometimes violent melodies of the Diablo IV soundtrack, now available on Apple Music and Spotify! Spotify AlbumApple Music Thanks to our good friend Reidor, owner of the BlizzardMC music club, for sharing these playlists on Twitter.
Dynamic RandomizationThese tracks may not sound exactly the same way you hear them in game though — in a Rolling Stone interview, Lead Composer Ted Reedy revealed that the team re-recorded several sections of the music on different instruments to create extra parts that didn't go into the full mix of the main tracks. These extra pieces would then be used by the game engine to dynamically randomize various sections of the in-game music, so that each track can sound slightly different each time you listen to it.
Rolling StonesReedy: One of the things that we did, probably more so in this game than any other game in the Diablo series, is just the amount of recording that we did. And once we have written a piece of music, we then recorded a lot of the parts on as many different instruments as we possibly could. So, say we originally wrote a piece in “Fractured Peaks” for string quintet, we took those string parts and gave them to our guitar player, gave them to our wind player, and however many they could play in a range of a certain instrument, we got them on different wind instruments, different guitars. And those wouldn’t go in the full mix of the main track, but we have those as assets, and we put all of those in the game. And then we can use the engine to randomize what’s playing the melody, what’s playing the harmony, maybe we just play the harmony here. And so those tracks feel different every Read more on wowhead.com