Diablo Immortal has brought back another fan-favorite class in the form of the Necromancer. First used in Diablo II, then returning to Diablo III via a later update, the magical master of the morbid is playable in the current mobile title from Activision Blizzard.
What can the Necromancer do, though, and is it right for everyone? Here is a look at the class and how to build it.
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Like the Wizard, the Necromancer is a ranged caster focused on magical damage. However, they do have at least one close-range attack featuring the signature Scythe of the Necromancer. Of course, they can also summon the undead to aid them in battle, allowing the caster to fight from the comfort of the backline.
The class has plenty of AOE damage and will feature quite a few returning abilities like Corpse Explosion. The Necromancer is an exceptional solo class, thanks to its kit. It has crowd control, damage, and a little army of the undead to fall back on.
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Soulfire makes for an excellent basic attack in Diablo Immortal, dealing high damage to single targets, and offering a bit of splash damage. It’s an excellent setup for Corpse Explosion. It does exactly what it says: it blows up corpses!
As long as there are dead bodies, Corpse Explosion will be ideal to use. While leveling, Command Skeletons will also be a blast because it makes your undead friends attack.
Grim Scythe is another straightforward attack in which the Necromancer swings a spectral scythe to deal damage. Bone Spikes has a kind of high cooldown and is a little limited, but it is useful until Wraith Form can be equipped.
However, Grim Scythe and Bone Spikes are also excellent setups for Corpse Explosion shenanigans. There are few things more
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