The main PVP option in Diablo Immortal is called the Battlegrounds. It is a fixed 8 vs 8 PVP battle, with scheduled events distributed daily every two hours. The players can queue to play as either the Attackers, Defenders, or Random. There is an MMR system in place, which means that the matchmaker will try to match players of similar gear and Paragon levels. It should also be noted that players cannot party up before queuing, only after a match is joined. To be eligible to queue for Battlegrounds, your character has to be at least level 55, which then allows you to talk to the Battleground Captain NPC to join the fray.
The Battlegrounds LayoutThe battle takes place on a fixed three-part map with several chokepoints, with teams spawning on opposing sides of the map. The map has three different objectives marked, each with its own win objectives. The win condition is to complete all three objectives, one after the other.
Objectives Sacred GuardiansOutside of the Attackers’ base, three lanes spawn three powerful enemy monsters. The objective is completed if the Attackers manage to defeat them all, or if the Defenders manage to push them back after the allotted time of 7 minutes.
Zealous IdolsIn the middle portion of the map, there are two lanes with an Idol on each. The goal is for the Attackers to escort both Idols to the other side of their area, while the Defenders want to prevent them from succeeding. This round also has a time limit of 7 minutes.
Ancient HeartThe final objective for the Attackers to complete is to destroy the nexus-like structure in the middle of the last portion of the map. This time, they have 6 minutes to do it, with the Defenders’ job once more being to prevent them.
PVP MechanicsThere are
Read more on gamepur.com