Diablo: Immortal disappointed fans when it was announced it was a mobile game, not a true PC and console successor. It's managed to ruffle even more feathers with a predatory microtransaction model that means you'd have to pay about $110,000 (£88,000) to full upgrade your character. Unreal.
YouTube channel Bellular News broke down the figures in a video spotted by GamesRadar. As well as regular gear and a level based on XP, Diablo: Immortal, you'll need to obtain Legendary Gems if you want to max out your character.
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The issue comes from the fact free-to-play players have no way of earning these gems, meaning they're completely locked out of that type of end-game progression.
As well as that, even paying players aren't guaranteed to get the Legendary Gems. The only way to get them is through Legendary Chests, what Diablo: Immortal calls loot boxes. This means some players may get lucky and spend less that $110,000, but many will end up spending more.
On top of the ludicrous amount it will cost for paying players to max out their characters, it seems it may also take a F2P player ten years to of playtime to fully deck out their characters. Some games are trying to replicate Skyrim's ten-year success, but this seems like a terrible way to attempt it.
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Microsoft will also cooperate with unions following abuse allegations levelled against it recently. What this
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