As we stroll, slowly but surely, into spooky season, Diablo 4 is beginning a new season of its own. Following on from the Season of the Malignant, the Season of Blood is coming on October 17, bringing with it a veritable banquet of new content and new mechanics for the game. This is the biggest update Diablo 4 has seen yet, and looks set to revitalize the experience for new and returning players alike. What’s new in Diablo 4 Season of Blood? Read on to find out.
Image: Blizzard
Narratively, Season of Blood introduces a new villain into the world of Diablo 4: the vampire Lord Zir. He leads a huge vampire army, and is making moves to take over Sanctuary. The player character, in the course of events, contracts vampirism themselves, giving them access to one of the Season’s major new features: Vampiric Powers.
These are new skills the player can find throughout their time with the Season, and slot onto their character via the skills menu. Vampiric Powers rely on Pacts, which are new items you can attach to your Armor pieces, to function. Every Armor piece that drops during Season of Blood will feature Pacts in some form, and you’ll be able to gain more Pacts by completing Blood Harvest events and defeating Bloodseeker enemies. (More on both later) Later on, you’ll be able to extract and add Pacts to Armor pieces as well.
Vampiric Powers will be able to inflict the new Vampiric Curse status on your enemies, and defeating enemies afflicted with this status will drain their souls, which you can use as fuel for devastating skills later on. Vampiric Powers are designed to be class-agnostic in nature, meaning that every player will be able to make use of them.
Image: Blizzard
Another major addition in the Season of Blood is that
Read more on pcinvasion.com