If you've got a hankering for more Diablo 4 but can't be asked with another blasted level grind, Blizzard's got good news for you. As of Season 2, your grind to level 100 should be about "40% faster" compared to Season 1 thanks to a raft of buffs.
Blizzard unveiled sweeping changes to the Diablo 4 level grind today, complete with a revised roadmap explaining what all you can do as you level up and progress your World Tier. The headliner is this comment from game director Joe Shely: "There are a number of different experience bonuses here, and cumulatively, compared to Season 1 your time to get to level 100 is going to be 40% faster."
"Why'd we do that?" jokes associate game director Joseph Piepiora.
"We just talked about all of the boss changes that add more content as you're leveling up," Shely responds. "We also want players to be able to get to level 100. It's a goal that many players set for themselves, and it should be an achievable goal. In Season 1, we saw that there were some players getting frustrated. Maybe you get to level 75 and you're like, 'I want there to be more things to do, it feels like it slows down.' We really wanted to smooth that over and make the process of reaching that goal and getting to the end of the season journey feel like an achievable goal for all our players who invest time in the season. And along the way, you're going to have a lot more cool stuff to do."
The updated level 1 - 100 roadmap that Shely's pointing back to shows sharp contrast between Diablo 4's launch progression flow and post-Season 2 progression. Here's the before and after:
Piepiora notes that while World Tier 4 is currently "a lot of Nightmare Dungeons, a lot of Helltide," the endgame rhythm is getting a refresh
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