Modding Resident Evil with Thomas the Tank Engine in place of Mr. X/Lady Dimitrescu/Nemesis/the monster of your choosing is so much a tradition at this point that Capcom may as well set the inevitable Resident Evil Zero remake aboard the interior of the chirpy children’s TV character. While players might be having fun modding Thomas, Shrek and Barney the Dinosaur into its survival-horror series, Capcom has expressed concern that some mods may cause "reputational damage" to the company and their games.
That’s per an internal presentation from Capcom’s R&D department shared via their YouTube channel, which covers the company’s efforts to tackle cheating and piracy - which modding falls under as the result of it being “impossible” to distinguish between tools used for mods and those used for cheating. (Thanks for the spot, Eurogamer.)
“For the purposes of anti-cheat and anti-piracy, all mods are defined as cheats,” the presenter explains.
While dealing with pirated copies of its games is one problem, the presentation’s section on mods appears to be more worried about the content of mods themselves rather than just how they’re accessed. Specifically, Capcom issues a warning about mods with “offensive” content that may have a knock on the rep of both the game and the company.
“There are a number of mods that are offensive to public order and morals,” the presenter says. “When these are disseminated, the image of the product is tarnished and branding is affected. Also, these offensive mods may be mistaken for legitimate implementations and cause reputational damage.”
While it’s hard to imagine anyone finding goofy mods swapping cartoon characters or kids’ TV characters for grisly monsters all that scandalous -
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