Early on in your Destiny 2 career, stats won’t play that much of a role in your day-to-day grind. You get new gear so often that swapping things out for a piece of kit with bigger Light values is always the best idea. However, once you start pushing up to that Power Level cap, things change drastically.
Suddenly planning actual builds becomes a key part of the experience, and stats are a huge part of that process – regardless of the PVP or PVE content you aim to tackle. With the new Loadout and Mod systems implemented in Lightfall, making builds has never been easier, but how do stats work? Let’s dive in.
More Destiny 2 Lightfall content:
New Weapon Showcase | Strand Subclass | Defiant Engrams | Unfinished Business
Stats mostly come from your armour, although each armour piece is randomised in terms of what stats it conveys. Whilst there are rarities in Destiny 2, what you are looking at is the total at the bottom to see just how valuable a piece is. The total number of stats an armour piece can have, as of writing, is 68.
Stats are also measured on a scale of 0-100. The higher the stat, the more of an effect you will have. However, the catch is that you need to gather enough stats to push past specific thresholds to gain any benefit from having more stats in any given area. For example, having 79 Resilience is no better than having 70.
When putting together the dream armour piece will have a total of 68, and large stat bumps in the stats you want. With 5 armour slots, this can take a lot of work, and managing your stats to craft the perfect mix is quite the long-term challenge.
Whilst it is impossible to fully dictate what stats you will gain on any specific armour piece, you can manipulate which stats are
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