After years of waiting, the Destiny 2 community finally got to play the famous King's Fall Raid with their preferred loadouts and weapons.
Bungie has released previous weapons and armor pieces from Destiny 1 back into the loot pool in the reprised version of the Raid.
However, not everything was the same as in the previous game since players had to adjust a lot in the second and third main encounters of the Destiny 2 version of the King's Fall.
This article will guide you through the Totems and Warpriest boss encounters.
Note: This article reflects the opinions of the writer
After depositing relics on six statues in the opening encounters, you will come across a long doorway with Hive inscriptions on both sides.
The goal is to fill every Hive sign until each one has been lit up in green. Players will need to switch buffs, defeat Taken enemies, and repeat the process until all the totems light up in the doorway.
To start things off, you will need to divide your fireteam into three teams, with two members in each team.
Right from the beginning, you will see one area in the middle and two additional areas both to your left and right. One team in the middle can clear adds, and the other two teams can stand on plates by picking up a buff.
A player from the left and right teams can pick up buffs from either side and stand on a plate. The encounter starts upon picking up these buffs, so plan accordingly.
The one who picks up the buff will have the Brand of the Weaver and further gain an additional stacked buff called Deathsinger's Power upon killing enemies. However, during this buff, the Brand of the Weaver will have a cooldown that needs to be switched.
Now, a player from the middle will need to defeat a Taken Knight called Blight
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