Because the Switch has so much excess processing power, Nintendo has approved “gaming security solution” Denuvo to appear on the console.
The software is best known as the bane of PC gamers’ lives. It requires authentication to work, and often lowers performance. Neither of these things are good on PC, but, if they work in a similar way, will kill the Switch experience.
That’s if the full Denuvo experience is brought to Nintendo consoles – including the Switch 2 when it comes out. The first announced tool is the Nintendo Switch Emulator Protection – a tool that apparently will combat piracy.
Firstly, emulation and piracy is not the same thing. Emulation, while potentially enabling piracy, isn’t illegal and is a vitally important part in preserving an industry that is hellbent on not preserving itself.
Tradition tells us that this software check will probably cause some issues. Tradition also tells us actual pirates will get past the checks almost instantly, and it’ll only hurt paying customers. Money well spent.
Listen, I’m not entirely unsympathetic. It must be annoying to see your new game pirated by a tiny minority. And Nintendo has always been particularly hurt by this. It wasn’t that long ago that every mom in the world was searching high and low for an R4 card. Then getting very uppity that they weren’t able to just walk into GAME and pick one up.
It must be extra annoying, because there’s a sense with the Switch that piracy is okay. If you’re going to make 720-1080p your business model, people will fix that pretty damn quickly. People want to play Tears of the Kingdom (18.5m copies sold…) on their 4K screens. For God’s sake, release a PC version and most of the piracy disappears.
But that goes against Nintendo’s
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