What do you get when you cross a game of social stealth with a hero shooter? That's what Deceive Inc wants to find out, with developers Sweet Bandits Studios cooking up a retro-future of funkadelic spies and sassy villains competing for a single prize.
Each round of Deceive Inc kicks off with a simple setup: You've chosen your spy, now you're dumped unceremoniously onto the map, already disguised, one of 12 players with the same objective: Get into a secret vault, get a golden briefcase, and get out.
In a recent hands-on session, I got a chance to check out an early build of Deceive Inc. What I found was a studio trying to make something we haven't seen before—and doing a pretty good job at it.
In a round of Deceive Inc you can take one of several broad strategies to win: You can try to move through increasing levels of security quickly to get to the case first. You can focus on tracking down other spies and eliminating them. Or you can stay low, focus on arming yourself and getting upgrades, then try to snag the case in the final mad rush to escape.
Which you're best at will depend on what your personal skills are and on what character you pick. There are generalists, like Squire, whose silenced pistol, item-finding, and speed bursts let him excel both in and out of combat. Then there are specialists, like Madame Xiu, whose kit is all about flitting about to find and mow down enemies with an automatic crossbow.
I took a liking to Cavaliere, whose dual automatic pistols were superb at ambushing enemies in tight spaces. Combine that with her ability to do kung-fu melee leaps and I felt safe in fights. The icing on the cake was her ability to trap an entire room's electronics, letting you pick juicy places to set up fights.
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