Kings Canyon was notably absent from Apex Legends' twelfth season, Saviors. As has become a tradition in the battle royale game, one map is removed from the Apex Legends' map rotation every season (probably so that the in-game organizers of The Syndicate can repair the damage done by the legends). Regardless of the reason, players have had a long enough break from Apex Legends' first map that they are ready to come back and wreak havoc in it once again.
As seen in the trailers for the game's upcoming season, Hunted, the legends are indeed coming back to a revamped Kings Canyon. New map rotations, updated points of interest (POIs), and most shocking of all, the spiritual return of the map's infamous Skull Town will await players this coming August 9. But before anyone can drop into Relic, the new POI that will replace Skull Town, it pays to look back at what made the original location so notorious.
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Skull Town was a POI introduced in the original Kings Canyon map. Nestled between Marketplace and Thunderdome, it was the place most players would drop upon starting a match. There was rarely a time when Skull Town wasn't populated with players, as the POI was made up of various loot-filled buildings nestled under the skeleton of a large beast. The layout and overall size of Skull Town allowed for multiple close and mid-range battles to take place.
Players could run into each other as they were traveling between buildings, making for some nice, reaction-based, close-range battles akin to those found in a Call of Duty game. They could also take to the rooftops and catch opponents by surprise. Those looking for the ultimate height advantage would reposition
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