Earlier this month, Dead by Daylight developer Behaviour Interactive made the exciting announcement that Alan Wake is being added to the game as a playable Survivor on January 30. His addition immediately has us all asking if any playable Killers from the Alan Wake series could be added in the future too, but Scratch has been taken off the table as he's "too close" to The Entity.
This info was dropped in a recent Discord press Q&A with Dead by Daylight senior creative director Dave Richard and Alan Wake 2 director Kyle Rowley. During the session, Richard claimed that the reason why they went with Alan Wake and couldn't introduce Scratch was because he's "impossible to conceptualise as a playable killer", which is fair since he's portrayed as a mass of screaming faces for the majority of Alan Wake 2.
What with Dead by Daylight also having a mysterious and mostly intangible force of evil known as The Entity, it was explained that Scratch is also a little bit "too close" to be included and that the two could possibly clash. Richard goes on to explain that the team did have some ideas about how to include him, but none they could "integrate in the time we have". Rowley also chimes in by teasing that not everything is black and white around Scratch as a killer. If you know, you know.
Too almighty, impossible to conceptualise as a playable killer so we said 'no it's a not a great fit right now'.
Thankfully, the idea of a playable killer from the Alan Wake series wasn't taken off of the table entirely. Richard later explains that the team at Behaviour has actually played Alan Wake 2 now, and that there are a bunch of monsters that "could have been a great fit" for a potential inclusion. While we won't get any when Alan Wake releases, Richard leaves the door open by saying "maybe later".
For now, we'll all be able to flee in terror as everyone's favorite, perpetually distressed writer in a little under two weeks. If you're interested but don't know how Alan Wake will
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