Baldur’s Gate 3 is a game packed full of consequences. Align yourself with evildoers and goody two-shoes may ditch your adventure altogether. One particularly evil companion can only join your party if you succumb to a spot of evildoing yourself, risking upsetting others who look on the lighter side of life. Or so we thought…
Baldur’s Gate 3 spoilers follow.
Minthara is a ruthless Drow encountered in Act 1, and found in the Shattered Sanctum, inside the Goblin Camp. She’s one of three Goblin leaders, and is desperate to assault the nearby druid Grove, which the player can choose to protect or attack, as well as a few options in between.
If you side with Minthara in Act 1, you may recruit her later in the game. But siding with Minthara means committing a few unspeakable horrors, horrors I had thought unavoidable. For a start, you must betray the druids and the tieflings in the grove, killing some or all of them (won’t someone think of the children?!).
Do this and both Wyll and Karlach permanently leave your party, with Gale close to doing so as well unless you're able to convince him otherwise. There is no way to avoid this exodus. But, Redditor Wulfrinnan concocted an ingenious method to recruit Minthara while keeping your hands clean.
It revolves around the decision to steal or leave the Idol of Silvanus in the Emerald Grove. When you turn up, the druids are conducting a ritual designed to close the Grove off to all outsiders, including non-druid residents such as all the tieflings there.
Stealing the Idol starts a big fight where the druids start murdering all the residents in the Grove (check out IGN’s Steal the Sacred Idol guide for more). They also become hostile to the player and party members. Most players who steal
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