Dungeons & Dragons is letting players live out their Ocean’s Eleven fantasies in Keys From The Golden Vault, an adventure anthology centered around different heists. These adventures are intended to be one-shot experiences, and they all vary in challenge and tone, with some low-level quests better suited for different groups than others. It should be mentioned beforehand that there won’t be any spoilers for the content of these adventures outside of a general overview of their premise.
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The Stygian Gambit is great for roleplayersKeys From The Golden Vault is all about heists, but those who have seen heist movies know it’s not all about stealthily sneaking into facilities and knocking out guards with karate chops to the back of the neck. Many of these movies involve confident tricksters who persuade, deceive, and seduce people in the hope of extracting information, using the power of their personality to accomplish more than using a weapon to threaten someone.
D&D has many charismatic character classes and archetypes that would work well in a roleplaying adventure. The best low-level option for this in Keys From The Golden Vault is The Stygian Gambit, which is intended for a party of level two characters. In The Stygian Gambit, the players enter a casino and steal the contents of the owner’s vault. This will give them plenty of chances to interact with the patrons, play gambling minigames, and uncover the secrets of the casino’s defenses through the power of conversation and trickery.
Reach For The Stars is an ideal Halloween adventureThe D&D multiverse is home to many Lovecraftian horrors who reside in the darkest
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