If you were waiting to play CD Projekt Red's latest RPG, 2020's Cyberpunk 2077, on new-gen consoles, now is your time because Patch 1.5 is the game's new-gen update, and it's out now on PlayStation 5 and Xbox Series X/S.
As expected, this patch brings a wealth of changes to the game's systems and gameplay, including AI overhauls, big changes to driving, new apartments to rent, changes to the open-world map, and of course, different modes to experience Cyberpunk 2077. In terms of modes, you can expect a Performance mode on PS5 and Xbox Series X that runs the game at 60FPS with a 4K resolution that features dynamic framerate-dependent scaling. CD Projekt Red says in Performance mode, players may experience small and rare framerate drops. The screen-space reflections (SSR) quality in this mode is «Medium/Half Resolution,» and there will be no ray-tracing.
If you're looking for a ray-traced Night City on new-gen consoles, you'll need to play in the Ray-Tracing mode. This mode runs the game at 30FPS with a scaling 4K resolution, ray-traced local shadows, and «High/Half Resolution» SSR quality. On the Xbox Series S, you'll only have the Performance mode at your disposal, which will run the game at 30FPS with a 1440p resolution and «Medium/Half Resolution» SSR Quality.
On the changes, fixes, improvements, and bug squashing side of things, there are hundreds of improvements in Patch 1.5. For a full breakdown, you can read CD Projekt's Red full patch notes list, but here's the gist:
Here are some of the major talking points discussed during today's Cyberpunk 2077 stream:
Of course, there are dozens upon dozens of other changes and fixes now live with Patch 1.5, so be sure to head to CD Projekt Red's full patch notes list for
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