Crytek's Hunt: Showdown may yet receive a single-player campaign, if the stars align, as the developers dig ever deeper into the asymmetrical multiplayer shooter's wonderfully plague-ridden narrative backdrop. Originally released out of Steam and Xbox early access in 2019, the game introduced single player PvE trials back in June 2020, much to Alice0's enthusiasm. It also now sports a scripted, voiced tutorial in which you stalk around farmhouses, learning the ropes and murdering wooden dummies at the behest of a leathery dude in the bushes. Could some kind of proper story component follow? Crytek have certainly thought about it.
"Campaign-style narrative - we don't have anything that we've announced yet," general manager David Fifield told me in an interview this week. "And it is, again, one of those things - we've discussed what it would be like, we've started a little bit more world-building, and doing stuff with our scripted tutorial, and having some narration and voices.
"Our marketing campaigns have started incorporating voices into some of the new Hunters and those trailers, giving them a little more personality and backstory," he went on. "But as far as like, a dedicated single player campaign, or an entirely extra product that's a single player thing, we don't have anything to announce there.
"But we do like narrative, we do like the backstories. And obviously, we're going to keep leaning into those parts of the game. That's how far we've gotten on those types of discussions."
Much like Alice0, I am exceedingly keen to play a fully featured solo yarn set in Hunt's dreadful, swampy Louisiana, with its gorgeous menagerie of killer crocs, zombos and demon spiders. That's despite acknowledging that much of
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