Located in the iconic town of Whiterun, the Jorrvaskr mead hall stands as one of the most impressive structures in . Found in the giant overturned longboat, the location stands as the headquarters for the mercenary band known as the Companions. As the oldest building in the town, Jorrvaskr has deep roots in Tamriel's history. While most will probably use the location as a place to store excess gear, there's actually a clever way to evict almost everyone from the place with no violence at all.
What makes so amazing is the divergent choices that affect the characters' lives in the game. Over the years, people have discovered a multitude of funny easter eggs, hidden lore, and different ways to approach virtually every scenario. One user on Reddit took a clever approach to the rest of the residents living in Jorrvaskr to figure out a way to live there alone without having to kill anyone — well, at least most of the time.
While it requires a very specific set of steps and actions, it's possible to evacuate Jorrvaskr without resorting to dispatching all of the residents. As discovered by the user u/Scared_Divide8626 on Reddit, taking specific steps enables a person to become the sole owner and lord of the storied mead hall. To do so, one must marry Aela while making Ria, Njada, and Vilkas all stewards. Then, it's possible to convince Athis, Torvar, and Farkas to join the Blades, so they move to the Blades headquarters.
Finally, it's necessary to side with the Stormcloaks, resulting in both Vignar and Brill moving to Dragonsreach. The only character remaining in Jorrvaskr is Tilma, who really acts as a maid for Jorrvaskr more than anything else. Though a bug makes it possible for Skjor to resurrect from the dead, he is supposed
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