«We could make a safer, less buggy, less risky game if we wanted to» harrumphed Pete Hines last week, talking about Starfield while claiming Bethesda's reputation for buggy games is undeserved. But, you see, that reputation is deserved and that's why we love them. A wise friend once observed to me that everyone talks about Skyrim in terms of grand adventure and epic storytelling, whereas for him it was a game about fly-tipping cows down mountains and watching the physics scramble to cope.
With Starfield now in the wild, players are discovering that it is not really the galactic exploration extravaganza some expected but, in fact, a bit of a Bethesda game: You can steal an elite spacesuit early thanks to a gap in the scenery and combat erupts during persuasion minigames. But redditor sloppenheimer420 has found my favourite bug so far, and it's a classic. I've seen this in many Bethesda games and especially in Fallout 4. They couldn't find the crew on their spaceship, then decided to use the game's photo mode to take a picture of their craft. And…
Yep, Bethesda NPCs are still a special breed, and what this instantly brought to mind is Fallout 4's settlements. I spent a bunch of time in that game trying to build a nice settlement, and when I visited would discover everyone and their Brahmin walking around on the roofs. It's nice to know that, even in the far future, it just works.
This is far from the only bug players are regularly encountering on their ships, with the robot companion Vasco seemingly particularly error-prone. «Vasco is the buggiest NPC in my ship,» notes Low-Pomagranate-5229. «Sometimes he's folded in a walkway and get past him so I shoot him until he de-spawns and appears elsewhere on my ship.» Vasco is a
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