Cities: Skylines 2 developer Colossal Order has released a new hotfix for the city builder that attempts to improve overall performance on PC while fixing numerous bugs, and removing an "offensive" in-game radio advert.
Among the many improvements introduced in the hotfix was an update that reduced the resolution of unnecessarily large character textures for the game’s digital citizenry, which were taking a toll on performance.
The developers had previously admitted that the character models needed addressing after a Reddit post went viral for suggesting the game was rendering individual teeth for members of a city’s simulated population. Colossal Order subsequently told IGN that the teeth wern't the cause of the performance loss, but admitted that the citizen models did have issues with their level of detail (LOD).
Other performance improving tweaks included optimizations to lighting and changes to the way the game prioritises rendering assets. The developers also addressed a number of problems plaguing the simulation’s economy, businesses, and utilities. For example businesses should no longer order resources when they don’t have enough space to house them, and elsewhere a bug was removed that prevented certain assets from being consumed.
Colossal Order also used the hotfix to remove the ‘Spasm Electronics’ advertisement from the in-game radio stations, after members of the community took issue with the sound effects used therein, which they argue mimic the sound a person makes when experiencing a seizure.
The developer has warned that it will take a little while for the fixes to take effect for players continuing with existing save files. A full list of the hotfix improvements can be found below, courtesy of Paradox
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