Hoyoverse (MiHoYo) is one of the hottest publishers in the mobile gaming space right now. While its titles like Honkai Impact 3rd and Guns Girl Z were popular in Southeast Asia and China, they never quite broke into the global market like the publisher’s more recent titles.Genshin Impact continues to be a global phenomenon, and Honkai: Star Rail is also reaching similar levels of success and recognition. Star Rail has reportedly crossed USD 1 Billion already.Zenless Zone Zero (ZZZ) is Hoyoverse’s third major player in the global market, and it is set to release in 2024.
Note: We will not talk about the game’s story at all. All of the opinions listed below are based on the secondClosed Beta Test, and things like progression and monetization are subject to change at release.
ZZZ has a stamina system (Battery Charge) that restricts how much you can play per day. You get 1 Battery Charge per six minutes with a cap of 180 Stamina. You can spend Battery Charge when completing various activities for rewards. During the Closed Beta Test, I was forced to stop playing several times. Story progression being capped by Battery Charge is something I did not expect and I was disappointed by the fact that narrative-driven Commions are locked behind the time-gated resource.
The content of ZZZ can be divided into three categories:
All of the content is accessible
The combat system in Zenless Zone Zero is the most fun in my personal experience. It improves upon Honkai Impact 3rd’s fast-paced combat system and introduces cleaner animations and a better combo system.
ZZZ’s combat system featured perfect dodge, perfect assist, and chain attack mechanics that enable a lot of skill expression. The perfect assist mechanic is an extension of
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