Warzone is accused of being pay-to-win by its players after its latest premium battle pass introduced an unkillable dog companion that barks and growls when you're near an enemy.
Earlier this week, Call of Duty shared details for Warzone and Modern Warfare 2's fifth premium battle pass, BlackCell. Alongside the usual offerings like new weapon skins, operator skins, and a... talking gun screen (don't ask), the battle pass also introduces a new operative called Arthur who comes with the game's first "Optional Tactical Pet Companion", which is a dog called Merlin, in this case.
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At first, the internet happily reminisced on the days of Call of Duty: Ghost and celebrated Merlin for the good boy that he is, but now that they've actually gotten their hands on him, some players are calling him a clear example of Warzone being pay-to-win. For starters, Arthur and Merlin can only be unlocked by purchasing the BlackCell premium battle pass, which costs $29.99, meaning that those who don't buy into it have no chance of unlocking the operator or his dog.
That's all well and good if the pair don't offer any tactical advantages but, as pointed out by Twitter user ModernWarzone, equipping Merlin has some unique effects that some could consider pay-to-win. If the player has both Merlin and the High Alert perk equipped (which usually makes the screen glow when an enemy is aiming at you outside of your line of sight), then Merlin will bark and growl at the enemy, essentially giving them an audio cue for when there's an enemy nearby that they can't see.
According to the Call of Duty Updates Twitter, this audio cue is in addition the ordinary visual flash that
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