A recent addition to Warzone 2, the armor broken UI indicator was meant to better inform players, but most fans want it gone. In a game as frantically fast-paced as Warzone 2, overwhelming players with text cues can do more harm than good.
After a moderate delay, the anticipated season 2 update for Warzone 2finally arrived on February 15. Premiere among the many additions is the new Ashika map, playable in DMZ and the fan-favorite return of resurgence mode, a smaller, more intense version of the traditional battle royale. The island map funnels combat into high-value points of interest with its crown jewel, Ashika Castle, waiting at its center to be held or besieged. While fans are pleased with what has been added, there are plenty of existing issues left unaddressed, as well as a few new ones that cropped up with the season 2 update.
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One update to Warzone 2's UI that arrived with season 2 and is now a source of controversy is a new text indicator for breaking an enemy's armor. In the same size and font as an enemy downed text indicator, the addition is causing confusion for players in the heat of battle, who can only spare a cursory glance at the UI while dishing out and evading gunfire. Fatboyslick took to Reddit to vent their frustrations with the new system, which was met with near-unanimous agreement. The leading sentiment is that the new text is superfluous at best, and can get a player killed at worst when they think they downed a player when it was just an armor break and vice versa. There has been no official response from Infinity Ward regarding this issue.
While there is plenty to celebrate with the release of season 2 of Warzone 2, the sense of
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