We're two weeks away from Destiny 2: Lightfall, the next major expansion for Bungie's ongoing first-person shooter. Leading up to release, the developers are sharing some goals for the future of Destiny.
On Bungie.net, the studio acknowledged that its stready stream of content updates has made the game feel like a known quantity to its dedicated player base.
"But amid this quality and consistency, Destiny 2 can sometimes feel too predictable," Destiny 2's Joe Blackburn wrote. "While some consistency is necessary for us to be able to regularly update the game and prevent players from having to relearn Destiny every three months, as well as to maintain our team health and sustainability, it is clear that too much predictability has created a lack of surprise and delight by the time some of our major game updates get into your hands."
The team also addressed complaints that "there's just not enough to do" in Destiny 2, saying they recognize that the most hardcore players often run out of content to dig into at the end of each season.
With those issues laid out, the team listed four big goals for Destiny 2 moving forward: expand players' imaginations, bring challenge back to Destiny, enrich content, and connect Guardians.
Lightfall will launch alongside Season of Defiance, which will reduce complexity in Destiny's progression system. This includes fewer competing currencies, simpler resource management, and more. Destiny will also begin exploring a wider range of themes and fantasies, citing last year's reapers, pirates, and cowboys as examples of how Destiny's settings can push pre-existing boundaries.
Bungie is also planning to tune the balance between players and enemies to bring a higher sense of challenge back to Destiny 2,
Read more on ign.com