Star Wars: Episode II — Attack of the Clones may be considered one of the worst films in the Skywalker Saga, but Star Wars: Bounty Hunter showed that it had plenty of untapped potential — something that would eventually be realized with the release of both two Clone Wars animated shows and various novels and comics. At release, the Star Wars prequels received significant criticism, resulting in mixed opinions surrounding the trilogy. Thankfully, Bounty Hunter shed light on some of its more redeeming qualities, including the bounty hunting culture that permeates many famous Star Wars shows. While many projects and eras of Star Wars improved over time,Star Wars: Bounty Hunter provided a new view into how much potential the prequel trilogy truly had.
In Star Wars: Bounty Hunter, players control Jango Fett 10 years before the Clone Wars begin. When the game starts, players can experience a bounty hunting career untainted by Jedi and Sith schemes. However, that quickly changes as Darth Tyranus contacts Jango and offers 5,000,000 credits to kill Darth Sidious' former apprentice (now a dark Jedi and leader of a crime syndicate). Unable to pass up on a monumental contract, Jango embarks across the galaxy, undermining the dark Jedi's criminal organization and drawing her out into the open. Along the way, Jango suffers significant losses and proves his reputation and worthiness to become the genetic template of the Kaminoan's clone army.
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Despite manyStar Wars games and shows taking place throughout the prequel trilogy, the films received a mixed reception from fans. Underdeveloped characters, sub-par writing, and stale performances combined with impossibly high
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