Find room to squeeze one more nail into the coffin scrawled with “Hopes for Bloodborne on PC”, as the head of developers FromSoftware has suggested that a Bloodborne remake might need to wait on another generation of console hardware.
From president Hidetaka Miyazaki was asked about the possibility of a Bloodborne remake by Eurogamer in light of today’s Elden Ring DLC reveal. While Miyazaki - who served as director on the PlayStation 4 exclusive - acknowledged that the studio holds the Lovecraftian Souls spin-off “very dear” like their fans, he suggested that any remake of the 2015 title might come down to a big enough technical jump in hardware.
"I think having new hardware is definitely a part of what gives these remakes value," Miyazaki said. "Things you weren't able to achieve on previous generations of hardware, ways you weren't able to render specific expressions - [new hardware] sometimes makes it possible.”
The obvious comparison here is Demon’s Souls, which saw a complete remake for the PlayStation 5 in 2020, over a decade after it established the Soulslike genre. Alas, both Demon’s Souls games still remain console-only, though the PS5 remake slightly preceded Sony’s warming to putting their previous PlayStation exclusives out on PC in recent years.
While hardware is a factor, Miyazaki offered some assurance that it wouldn’t be the “be-all and end-all” when it came to deciding whether to remake Bloodborne one day.
“Purely from a user perspective, modern hardware also allows more players to appreciate all the games. And so, it ends up being a simple reason,” he continued. “But as a fellow player, I think that accessibility is important. I think that can be the driving force between bringing an old game to a new platform."
The suggestion of taking “accessibility” into account offers a thin glimmer of hope (or perhaps rings hollow) for those of us on PC who’ve been waiting on Bloodborne now for, oh - checks watch - nine years now. Never say never, though -
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