In the film The Matrix Reloaded, cyber-messiah Neo (Keanu Reeves) is trying to meet with the all-knowing Oracle (Gloria Harris) for advice. Unfortunately, he has to meet her bodyguard, Seraph (Collin Chou) first, who insists that Neo fight him to prove that he is who he says he is. When Neo tells him he could have just asked, Seraph wryly states that “you do not truly know someone until you fight them.”
You could also say the same thing about role-playing games like Baldur’s Gate 3: You can’t really understand them until they’ve kicked your ass in one way or another. This can be literal, like when you discover your lovingly crafted avatar possesses a shocking lack of combat finesse. Or this can be a little more abstract, as your choices come around to bite you in the ass when it comes to love or the moral balance of the universe. Things will likely go awry in a way that stems from an incomplete understanding of the game, rather than direct consequences of your intended choices. This is all part of the fun, sure — but it’s also fun to then roll a new character, so your real playthrough can begin.
It’s important for you to understand that I am not usually like this. I don’t make a habit of restarting or replaying video games. This is partly because I don’t like repeating myself and partly because it’s hard enough to finish a game once. Baldur’s Gate 3, however, is a damn good RPG, and like a good RPG, it’s as collaborative with the player as an elaborate computer program can be.
For me, this has meant that I have found within myself a stronger urge to actually role-play, far more than I usually do. In a lot of games, I am content to treat the player avatar as a thinly veiled version of myself, responding roughly how I
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