When it comes to fighting games, Arc System Works is at the top of the food chain. Between Guilty Gear Strive, BlazBlue, Dragon Ball FighterZ, DNF Duel, GranBlue Fantasy Versus, and others, ArcSys is the most active developer of quality fighting games in the business right now, and as such, there's no shortage of dream games that fans would love to see the developer tackle. At the Arc World Tour grand finals, I got a chance to sit down with Arc System Works CEO Minoru Kidooka to talk about some of those potential dream games, the future of BlazBlue, and his commitment to pursue new IP collaboration opportunities.
IGN: I believe we spoke at EVO last year and you mentioned that you wanted to be more aggressive about pursuing opportunities to collaborate with new IP owners. Is this still a major priority for you and in the intervening months, do you feel like you've made some progress in that regard?
Kidooka-san: I wouldn't necessarily say it's a priority at this point, but what we did say at Evo about trying to create more IP collaboration games is... Before EVO, during EVO, and after EVO, we're still making steps towards that goal. So as a goal for ourselves and for our company, we really want to make something that makes the fighting community happy. So whether that's using other IP or using our own games, we are just going to keep pushing forward to continue to make the members of the FGC satisfied.
For example, our previous games were with Bandai Namco, CyGames, as of today Nexon and [we are] in talks with other people about possibilities. We're continuing to push forward so that the community can enjoy. So, I can't go into details obviously at this point, but essentially that is the answer to your question.
IGN: Reflectin
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