There may be a stigma that film and television awards don’t care about gaming as an artistic medium at all, but the BAFTAs have been consistently giving credence to game designers and developers of many budgets and sizes since 2004. The fairly early representation in gaming awards has given the ceremonies legitimate weight and the voting committee chose era-defining games like the original Halo and Metroid Prime during the Xbox and Gamecube console wars to award that year. For 2022, each category has tough competition given the great choices made for this year’s ceremony.
The BAFTAs are a recognition that gaming can be equal to film and television by a committee that has understood its importance since the early 2000’s. Even in 2004, three years before the first iPhone was released, the BAFTAs were ahead of their time and had a mobile game category. With the rise of the independent game development scene in the mid-2010’s, the British Academy has started to recognize titles made by small teams that have gone above and beyond what AAA titles have been able to accomplish.
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In the past, best game has gone to Hades (2021), What Remains of Edith Finch, Luigi’s Mansion 3, God of War and more games from across a wide range of genres and production studios. The 2022 BAFTA Game Awards for categories like best game, best narrative, and even audience favorite are no pushovers this year either – choices like Inscryption, Unpacking, It Takes Two, Deathloop, and Halo Infinite show that the British Academy knows many of the games worth rewarding this year with nominations. With multiple categories singling out accomplishment in game design, narrative, artistic achievement, and
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