Marvel's Guardians of the Galaxy was more than well-received by critics and fans, but recent comments from its publisher, Square Enix, about lackluster sales figures has thrown the possibility of a sequel into doubt. Coming off of 2018's Shadow of the Tomb Raider, developer Eidos-Montréal was handed the keys to a comic franchise that has seen a significant boost in popularity thanks to the Marvel Cinematic Universe. It seemed almost a forgone conclusion that there would be a sequel to GOTG after its enthusiastic reception, a highlight of which was winning Best Narrative at The Game Awards 2021. Despite Square Enix's trepidations surrounding GOTG's sales, it's a game that more than deserves a sequel.
In recent years, Square Enix has tried to cash in on the lucrative Marvel branding twice — first with Marvel's Avengers in 2020, and then Guardians of the Galaxy a year later. Avengers was developed by Crystal Dynamics, the studio responsible for the first two games in the new Tomb Raider series, but received a tepid response from players and critics alike, mostly for adopting an aggressive live service model. GOTG, on the other hand, is a dedicated single-player experience with a refreshing lack of micro-transactions. Players primarily control Star-Lord, but Guardians of the Galaxy's Marvel heroes' special abilities are used at the player's discretion both in and out of combat.
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Despite an enjoyable romp through the galaxy, the games industry is still largely beholden to sales numbers, which could ultimately determine whether or not GOTG gets a proper follow-up. There hasn't been any official word from Square Enix or Eidos-Montréal either way just yet. There
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