A decade after launch, many Bioshock Infinite players aren't that fond of the acclaimed FPS.
BioShock Infinite launched on PC, PS3, and Xbox 360 ten years ago this month. It marked a radical change of direction for the series, shifting it from the gloomy underwater setting of Rapture to the colourful airborne city of Columbia. Despite being very different from what came before, it garnered high praise from fans and critics alike when it initially launched. Yet, a decade later, players seem to feel differently.
In a tweet, game developer Dave Oshry wrote, "Not sure any game in history has had such a negative shift in opinion since it originally launched to unanimous praise and every GOTY award imaginable."
He refers to an earlier tweet posted last week by our friends at PC Gamer (opens in new tab), which asked fans what score they would award Bioshock Infinite today. Looking at the responses, most players would seemingly now give it around a five or a six, though others would go even lower than that.
Not sure any game in history has had such a negative shift in opinion since it originally launched to unanimous praise and every GOTY award imaginable. https://t.co/f8rC6LzsP0March 4, 2023
Players have a multitude of reasons for rating it down, not least of which is its story. "It tries to make racism a 'both sides are bad' styled argument which is... gross, even if unintentional," says one player in the comments. They add, "I also think the game dragged in some places. I was getting really sick of it around the 8 hour mark." Another writes, "It has identity issues gameplay-wise, and the plot is a messy mix of dysfunction, both sides are bad, diet racism, and aggressive self-aggrandizement. The DLC does not improve things.
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