Zelda: Tears of the Kingdom‘s powers completely reinvent the way you interact with Hyrule. It took me a few hours to acclimate to them, and even then, I forgot how useful some of Link’s new abilities were. Here’s a quick primer in case you hit a wall early on!
As I was pondering how to order these tips, I had one unanimous thought: remind people that Ascend exists!
Ascend is one of the new abilities that Link will learn during the tutorial segment and allows him to rise up and literally ascend through solid ground. There are a few caveats: the height you want to ascend to needs to be directly under you, and that height has a minimum threshold for you to actually trigger it.
Many puzzles in the game can be solved with Ascend, and if you see a grate above you (or a small circular notch in a ceiling), odds are you’ll need to Ascend upward to continue down the critical path. Remember this tip!
Fusing is super easy to do and forget through the course of the game. A lot of it is muscle memory for folks who played through Breath of the Wild already, but the Fusion power can be done very quickly when running through a dungeon.
If you’re in an area with tons of waste, empty chests, or ingredients you don’t need, swap to your Fusion power in the ability wheel. Go through all of your weapons and attach them to something. The sturdier the object the better generally, but even small items such as fruits can modify your weapons and add elemental effects or useful bonuses.
Fusion never really hurts anything, so fuse away and make your weapons last longer or do more damage for minimal effort!
When selecting items to “hold” and cook in a fire, you can also select the “recipe” option in that same item menu.
This is a useful way to
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