For fans of any video game series, hearing that their favorite is getting a sequel is a moment of joy. But that can quickly turn to sadness or even anger when those sequels turn out to be rubbish. For every success like, there is unfortunately bound to be a disappointing entry in a franchise like .
There are any number of things that can cause a game to flop, be it glitches so bad the game is unplayable to problems behind the scenes with the developers. Some games attempt to reinvent or reboot the series, as seen with . However, if not done properly, instead of adding to a franchise's lore or sticking to the tried-and-true formula that made them beloved by fans, all they make is a mess. Then there are these games that have the honor of going down in history as the worst video game sequels.
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Sometimes a sequel is bad because of bugs, poor writing, or other combination of factors that create an unplayable mess. However, sometimes game sequels flop because of design decisions made during development, and it is for this reason that was a terrible sequel. The game itself is quite good; there is lots of fun to be had as Banjo and Kazooie build vehicles and compete in races.
However, it was the gameplay changes that made this sequel less than popular. Instead of ’s game developer Rare sticking to the classic platforming of the previous installments, is completely redesigned and becomes a kart-racing game with a focus on upgrading and collecting vehicles. The result was a game that felt nothing like the rest of the series that fans had come to love.
is still considered to be one of the best games, even 15 years later. Boasting a well-written plot, great
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