It’s no secret that I love Metroidvanias, so when I was tipped off to Vernal Edge’s launch, I was incredibly excited. I would have completely missed this, had a friend not crowdfunded it, so I’m delighted to be talking about it today. While the story isn’t anything to write home about, the gameplay, visuals, and overall presentation make this game a joy to experience. It has everything I expect in a Metroidvania: Secrets, incredibly hard bosses, and outstanding power-ups.
Vernal Edge is a must-play for anyone who loves Metroidvanias, and all the difficulty and exploration that comes with the genre. It’s an interesting tale of revenge, with gameplay that doesn’t disappoint.
Vernal is a girl who wants to kill her father - that’s a simple enough story to follow. He left her mother to die and is apparently a pretty powerful figure on his own. Early in the game, Vernal, alongside the robot Cherval, steals an airship, all with the goal of ultimately finding and killing her father.
The early-game phase does plenty to help teach the basics, and the 2D platforming you’ll be expected to do. Like all good Metroidvania titles, Vernal Edge starts you off with almost nothing. You have a sword, a spell, and can charge up your attack. That’s going to be incredibly important to master as well.
The game doesn’t feature non-stop combat, either. There are a few minor enemies to defeat here and there, which can restore some of your health upon defeat. But as you reach certain key points on the island, you’ll be locked down and will have to fight through small gauntlets of foes.
These arenas vary in size, but you can’t leave until you win - or lose. Death sends you back to the last save point, but victory means you move on. Something new and
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