As 's direct successor, takes it upon itself to improve in a variety of areas where the previous game was lacking. did a largely admirable job of translating the first segment of the classic RPG to a modern format, but it also had its fair share of shortcomings that sometimes threatened to overwhelm its strong points. Since sustaining momentum throughout a trilogy is necessary for the remake project to fully succeed, failing to take some strides forward could easily lose the goodwill that the first game generated.
Some changes made between the games can ultimately just come down to player preference, like trading in the more focused area of Midgar for a giant world to explore. Others, unfortunately, are definitely for the worse, making weaker than in certain regards. When tallying everything up, however, it's easy to focus on the ways in which the design has evolved for the better, and they definitely make a difference throughout the course of the lengthy adventure.
Although is a visually stunning game in many regards, it drops the ball when it comes to most of the minor NPCs that litter the world. While primary characters look excellent and feature reasonably dynamic animation, the same can't be said for the average citizen of the Midgar slums. Waxy faces and stiff movement make them look like they're from a different world entirely, and it can be a bit jarring considering how immersive most other aspects are.
makes huge strides forward in this regard, with everyone from Chocobo farmers to Queen's Blood opponents featuring significantly more lively and detailed appearances. Considering how much time is spent hobnobbing with NPCs, this can make a big difference, and it's nice to see that 's biggest visual shortcoming was directly targeted.
One of the more dubious additions made in is the weapon upgrade system, which adds a generally uninteresting extra layer of leveling that can comfortably be ignored outside adding Materia slots. Each weapon used its own
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