With the coming out in November, many new players and DMs may be looking to start games. 5th Edition is generally beginner-friendly, and the new 2024 rules aim to make it even more so, but they may not address all the problems groups deal with today. Particularly, difficulties with communication and presentation when playing the game online.
is a social game, and playing it in person is a very different experience than doing so in an online setting. Many groups have had to make the transition online in recent years, and it's likely that online will only get more prevalent as time goes on. These ten tips should help players and DMs new to the online version of the game get accustomed to it, and avoid some of the common pitfalls of playing in this environment.
Playing online poses all sorts of potential problems with technology, internet connection, and more. More often than not, especially in a big group, there will be at least one technical difficulty per session. Going into the game, players should be aware of this potentiality, and prepare themselves to be patient.
What started out as a way to hang out with friends during the COVID lockdowns quickly turned into a regular weekly meet-up playing D&D.
can already move slowly at times, and technical difficulties slow it down even more. It feels bad to wait for your turn in combat only for someone else's connection to go out or their mic to die, disrupting the flow of the fight. But constantly getting aggravated over this and taking it out on the person experiencing the issue will only make things worse. It may sound obvious, but a bit of sympathy and patience can go a long way towards making those moments more tolerable.
When a group never engages face-to-face, communication will inherently be more difficult. Talking over text or through the phone means things like body language and facial expressions can't do the work they do in a physical space, soparty members need to work even harder to clearly communicate. It
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