's DLC had some beautiful spaces and planets but didn't meet expectations. However, its issues can teach Bethesda important lessons for the upcoming expansion. Instead of just adding more content, needs to tackle the main problems that faced and turn them into chances for real improvement., while very good, just didn't add up to the expectations of many players.
has the opportunity to fix the mistakes from the previous DLC and change how players experience, offering the features and gameplay that players have been waiting for. Many lessons can be learned from the ups and downs of that can guide the way forward. While didn't live up to its potential, can.
's huge galaxy has many planets, but exploring them can feel more like a boring chore than an exciting adventure. The recent DLC,, shows this problem without fully fixing it. The handcrafted planet, Va'ruun'kai, looks great butsuffers from the same issue as the randomly generated worlds in the main game—much of the planet feels empty and uninteresting. needs to learn from this.
Starfield’s first DLC, Shattered Space, is getting a mixed reception on Steam despite high expectations — but rhere are many potential reasons why.
Instead of just adding more planets with the same problems, players need better reasons to explore. This means going beyond the usual cycle of finding similar outposts, gathering resources, and facing the same enemies. Even if it'sultimately not going to have missions, it'd be nice to see smaller outposts with friendly NPCs working and living on that planet. The vast majority of outposts on planets feel like they're just there for players to take out a bunch of enemies that shoot before speaking.
There could be hidden stories related to the planet’s background that give lore and details about minor characters. Things that did incredibly well. The goal is to create engaging stories and memorable experiences on each planet, changing exploration from a routine task into a unique adventure. A system
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