With being one of the major announcements at this year's Game Awards, fans of the franchise are eager to get a glimpse at the finer details of the game. While is widely beloved for its amazing storytelling, engaging combat, and enemy variety, it's worth looking at some of the features that could have been improved or simplified to make the gameplay more enjoyable, efficient, or manageable — doesn't need to repeat its predecessor's mistakes.
Some of the major problem areas or blind spots in were with inventory and quest management, certain difficult combat and leveling mechanics, as well as an abundance of loot that left players feeling overwhelmed. Here's a look at gameplay features from that desperately need to be improved, overhauled, or simplified in .
If there's one thing a game needs when it requires a mount to complete quests, it's smooth horse controls that feel natural and seamless. While Roach is a faithful companion and always by Geralt's side, the horse's controls are an absolute mess and were a major pain point for a lot of players trying the game for the first time. The complaints about Roach are common among community, and frankly, it should be a top priority for developers of
It would be one thing if Roach was only used for traveling, but they're actually needed for races in specific quests, making the control issues even more prominent and frustrating. If plans on including mounts as a core gameplay feature (which it probably will), the controls will hopefully be given a complete overhaul. With contemporary games from to incorporating seamless and fluid horse controls, there's no reason Ciri's mount should be any different.
In the nature of its open world includes expansive swaths of water that Geralt can freely swim through and explore, which sounds all well and grand until he's bum-rushed by a gang of Drowners during a deep dive to the sea floor. Geralt is unable to use his swords or signs underwater and must rely on his trusty crossbow to bolt
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