A Religious Victory in is one of the many victory types in the game, such as achieving a Cultural Victory or going for a Scientific Victory. It requires players to become the primary Religion for every civilization in the campaign by spreading it through Missionaries, Apostles, Religious Influence, and more. Players will first unlock a Pantheon, then use a Great Prophet to found a Religion, and finally, establish a variety of different types of Beliefs that fall into categories such as Founder Beliefs or Enhancer Beliefs.
Some leaders are much more equipped for the job than others and will have specialized Religious- or Faith-boosting abilities, and their respective civilizations will offer similar bonuses. Here's a look at the 10 best leaders for a Religious Victory in and some of their unique Faith-based features.
Gitarja's unique ability, Exalted Goddess of the Three Worlds, allows the purchasing of Naval units with Faith, lets Religious units embark and disembark without paying a movement cost, and provides +2 Faith to City Centers with adjacent Coast or Lake tiles. Combined with Indonesia's Great Nusantara feature, which gives afurther adjacency bonus to Holy Sites on a Coast or Lake,Gitarja can send out Religious units to spread the word earlier and more easily than most empires.
Gitarja is able to produce Faith from the very first turn, which will likely give her the first choice of Pantheons. The Religious Settlements or God of the Sea Pantheons are great choices for Indonesia and Gitarja. However,it's critical that Gitarja's Capital City is located next to a Coast or Lake to take full advantage of the Faith bonuses from Gitarja's ability.
The Malian Songs of the Jeli feature, its unique Suguba Commercial District, and leader Mansa Musa's Sahel Merchants ability all give Mali a major competitive edge when it comes to purchasing power, and set Mansa Musa up for a surefire Religious Victory. Mansa Musa will be able to purchase units, buildings, and districts
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