Fans of creature-collecting titles will have a new adventure when Palworld releases on Friday, January 19th, 2024. The game boasts a wide range of content on its Steam description outside of just being ‘Pokémon with Guns’. This creature collecting, open-world, dungeon-crawling, multiplayer experience has players catching all sorts of ‘Pals’.
With so many adventures on the horizon, players may be wondering if multiplayer is part of Palworld‘s core development. Can players host a co-op session? What’s the party size? And most importantly, if the game does support larger capacity servers, does it give players the option to host a private server? Thankfully, the developers at Pocketpair have released a short Q&A on their Discord as well as on Steam that answers these questions
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Yes, Palworld will support both public and private servers.
Or, at least that’s what the developers are promising in their announcement post in the Pocketpair Discord and on Steam. This means that a group of friends can nominate a player to ‘host’ the server and the rest of them (up to 32 people max, at least at launch) will be able to join that private server and play as long as the host keeps the server active.
Private servers also come with the downside of relying on the host’s availability to play the game. After all, there’s almost nothing more disappointing than hopping onto a game to play with a group of friends, only to find that the server isn’t online and the host is unavailable for some reason. Despite this, a private server tends to be the preferable option, as opposed to joining a public server, with a dedicated server being the best possible option
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