brought one of the most iconic factions from the popular tabletop game to life with incredible detail, but the terrifying Tyranids are even more horrifying than they appear in the game. While Tryanids are never easy to face off against,there are even deadlier subspecies in the dark corners of space, with some even capable of swallowing entire battleships. Luckily for players, the limitless potential of the Tyranids means there are even more options when it comes to future DLC, with players seeing landscapes consumed by the Tyranid hive or larger behemoths like the Bio-Titan.
In the world of, Tyranids are like a virus of the galaxy, slowly spreading their infection throughout the host with no thoughts aside from killing and consuming as much as they can. While this lack of higher thought would normally be seen as a weakness, the higher caste Tyranids control the lower ones with telepathic-like connections, letting them instantly share knowledge with their leaders. Players can even take advantage of this hidden feature in by targeting elite enemies first during battle, weakening or even instantly killing smaller enemies like the Termagants.
So far, in the world of, the Imperium has encountered Tyranid invasion fleets in nearly every corner of the known galaxy, fighting off splinters wherever possible. This surrounding force combined with the fact that some Tyranid Swarmlords have been seen using materials not of this galaxy has led fans to a horrifying theory about their origin. If the theory is true, the Tyranids have likely already succeeded in consuming entire galaxies, with the potential to have already infected most of the known universe.
Warhammer 40,000: Space Marine 2 has set up the perfect enemy faction to return, and fans have even spotted it in the main campaign.
If this theory is true, humanity would likely have no hope of surviving a full invasion, merely delaying their inevitable assimilation into the Tyranid bio-mass. Thankfully, for Titus and the rest
Read more on screenrant.com