Warhammer 40,000: Space Marine 2 has a new update (patch 4.5) out now across all platforms, adding the hotly anticipated Neo-Volkite pistol to the game.
Saber Interactive’s explosive third-person melee / shooter set in Games Workshop’s grimdark sci-fi universe set records for a Warhammer video game upon its release in September, and has sold an impressive 4.5 million copies so far. Saber has continued to update it since, with today’s patch notes revealing yet more balance changes ahead of a larger update set to add Dark Angels cosmetics.
Let’s start with the Neo-Volkite pistol, which is a powerful thermal ray weapon that shoots lethal beams that burns enemies to ash. It’s available now for the Assault, Vanguard, and Bulwark classes, but is limited to Operations mode only. Operations is the three-player co-op focused PvE mode designed to be played long-term after the campaign is completed.
Unlike other weapons, the Neo-Volkite pistol blasts a heat ray onto your enemies, dealing accumulative thermal damage. Focusing on one enemy ramps up the damage until it generates a localized explosion for huge damage to your target and all nearby enemies.
The Neo-Volkite pistol makes its entry in the #SpaceMarine2 armoury
In Operations, blast heat rays onto your enemies, inflict accumulative damage and blow up those xenos! pic.twitter.com/HmkZEjPmBi
Publisher Focus Entertainment said it’s limiting the Neo-Volkite pistol to Operations mode for now “as we continue to experiment with balancing in PvP.” It will be added to Eternal War mode in Space Marine 2’s next major update alongside a new Operations map, a new enemy, and the Dark Angels cosmetics. Until then though, you’ll be able to try it out against your friends in the Battle Barge’s Sparring Arena.
Moving on, there are a number of balance changes for Operations mode only, including buffs to the Plasma Incinerator, Bolt Sniper Rifle, Occulus Bolt Carbine, Bolt Carbine SMG, and the Auto Bolt Rifle. There are general fixes and tech
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