Once again, non-profit Day of the Devs officially returned Wednesday with an indie showcase featuring nearly 20 independent games across multiple genres, platforms, studios, and styles as part of the run-up to The Game Awards. The show featured everything from a stop-motion game that’s entirely made of felt, a game where you engage in medieval warfare with modern guns, the return of an unreleased puzzle game first announced over a decade ago, and something to do with changing channels on a one-bit TV.
You should really go back and watch the whole thing, but if you’re skimming the highlights, here’s a rundown of everything we just saw at Day of the Devs:
The presentation opened with Faraway – a single-player, one-button, procedurally generated arcade game about drawing constellations in the night sky. Faraway has been a hot rumor for a long time, having been shown around at indie showcases all the way back in 2011 and initially billed as an iPad game. But it missed its planned release date then, and disappeared for years. Faraway is developed by Steph Thirion of Little Eyes studio, and is being published by Annapurna on PC in 2025.
Ultimate Sheep Raccoon is exactly what it says on the tin. A spiritual successor to Ultimate Chicken Horse from the same team, Clever Endeavor Games, it is a multiplayer competitive platformer where players build wild platforming courses and race through them with friends. This time, everyone’s on bikes. No release date yet, but it’s planned for Steam.
We’ve seen Sleight of Hand, from Riffraff Games, at an Xbox Partner Preview event earlier this year. In it, you play as Lady Luck, a witch detective working to take down her former coven using dark magic via a cursed deck of cards. In Day of the Devs today, we watched a sample of how a gameplay scenario might go, with Lady Luck using a drawn hand of cards to hide, lure her enemies, and ultimately trap them so she can pass by unseen. Sleight of Hand is coming to PC and Xbox at a later date.
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